Description

Looming from the rocky crags of Ashenra, the stone giants are born from the mountain itself. Tiny, a newly born giant, although small in size, has the strength of a hill. With his supreme strength, he is able to launch anything into the air, including huge amounts of soil to cause avalanches around his enemies. Because of his craggy exterior, enemies have a hard time attacking him. Over time, Tiny's body will grow bigger as the magnetic forces deep inside his granite heart pull rocks and soil to his rugged stone form. Strength - 24 + 3.0 Agility - 9 + 0.9 Intelligence - 14 + 1.6 Learns Craggy Exterior, Avalanche, Toss, and Grow!. Attack range of 128 (melee). Movement speed of 285.

Abilities

  1. Avalanche

    Bombards an area with rocks, stunning and dealing 300 damage. A unit tossed in the air gets hit by more rocks. Cooldown: 17

  2. Toss

    Grabs a nearby unit, friend or foe, and launches at a location up to 1300 units away. Upon impact the units in the area will take 300 damage, with the projectile taking 20% of that damage if it is an enemy (this damage increases as your size increases). Cooldown: 10

  3. Craggy Exterior

    Gives a 24% chance that nearby attackers will be stunned for 1.2 seconds and take 55 damage. +5 Armor.

  4. Grow

    Increases Tiny's damage by 150, but reduces his attack speed by 50%. Scepter Upgradeable: Adds Siege Attack.