Description

A darkness who was ancient even in the early days of the world's existence, Mercurial is the embodiment of rage and vengeance in the souls of those long dead. Haunting her enemies with relentless fervor, she is able to throw a dagger-like projectile that allows her to chase her prey beyond physical boundaries, and the fear and the desolation struck in the hearts of those who have the misfortune of encountering her alone is a pain impossible to withstand. Spectre's thirst for destruction is insatiable, and the upcoming struggle seems to be just what she was waiting for. Strength - 19 + 2.0 Agility - 23 +2.2 Intelligence - 16 + 1.9 Learns Spectral Dagger, Desolate, Dispersion, and Haunt. Attack range of 128 (melee). Movement speed of 295.

Abilities

  1. Spectral Dagger

    The Spectre launches a deadly dagger which trails a Shadow Path. Deals 200 damage to enemy units it comes in contact with. Heroes hit by the dagger will leave behind a Shadow Path. The Spectre gains 18% movespeed and has no collision in a Shadow Path. Enemies get 18% movement speed reduction on the Shadow Path. Cooldown: 16

  2. Desolate

    Deals a bonus 50 damage that cuts through the hero's defenses if it has no nearby allied units.

  3. Dispersion

    Deflects 22% of damage taken onto a 1000 AoE. Damage dealt depends on how close the enemies are to you.

  4. Haunt

    Gorging on the spite and hatred of the dying around her, Mercurial's vengeance is carried out in full, moving between all enemies within 900 AOE around her position and striking each of them twice, dealing 90% increased damage on each strike.