Description
Ancient scriptures spoke of seven sacred emanations of light, and of their convergence in great conflict. The collision of these rays upon the mortal realm created a pyre of the highest purity, giving birth to the mythical Phoenix. As a manifestation of divine flames, Icarus can discharge either flames of death and destruction, or of life and healing. The concentrated beam of energy that he can emit can incinerate whole armies from across the battlefield. Unafraid to utilize his own life-force in order to vanquish his enemies, Icarus can also harness the direct power of the sun to create a stellar explosion. Strength - 19 + 2.9 Agility - 12 + 1.3 Intelligence - 18 + 1.8 Learns Icarus Dive, Fire Spirits, Sun Ray, and Supernova. Attack range of 500. Movement speed of 290.
Abilities

Icarus Dive
Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing 250 damage and disarming any units he comes into contact with for 3.5 seconds, and then orbiting back to his original position. If during the 2 second duration of this spell Phoenix casts another spell, the dive ends. Costs 10% of current HP to cast. Cooldown: 25

Fire Spirits
Born out of his own life force, Icarus creates 4 fire spirits to fly alongside him. Each spirit slowly grows in power and can be used to damage his enemies or heal his allies. After growing to maximum power in 10 seconds, they will automatically sacrifice themselves around the Phoenix. Deals up to 90 damage each. Heals for half the damage. Costs 10% of your current HP to cast. Cooldown: 30

Sun Ray
Drawing from his own inner fire, Icarus expels a huge beam of light at the cost of his life energy. The beam damages enemies for 60 + 6% of maximum life. Costs 20% of current HP to activate. Manacost Over Time: 4%

Supernova
Fires an arrow to a location with deadly precision. Deals 360 damage and a 0.5 to 5 second stun based on distance to the first target it hits. Cooldown: 25 seconds.