Description
Anub’arak was once the greatest champion of the Nerubians, but fell in the Second War of the Spider. He was resurrected by the Lich King Ner'zhul, who promised him eternal undeath in exchange for his unswerving loyalty. When threatened, he shoots spikes through enemies maiming and disorienting them. He channels his dark powers into a bolt of disarming negative energy, and those who witness him blending into the shadows of the frozen tundra have never lived to tell the tale. Strength - 18 + 2.0 Agility - 19 + 2.2 Intelligence - 18 + 2.1 Learns Impale, Mana Burn, Spiked Carapace, and Vendetta. Attack range of 128 (melee). Movement speed of 300.
Abilities

Impale
Slams the ground with massive claws, shooting spiked tendrils out in a straight line, dealing 260 damage and hurling enemy ground units into the air in their wake, stunning them for 2.25 seconds. Cooldown: 11 seconds.

Mana Burn
Sends a bolt of negative energy that burns mana equivalent to 4x the target enemy unit's Intelligence. The mana combusts, dealing damage equal to the amount of mana burned. Cooldown: 4

Spiked Carapace
Temporarily enhances the Assassin's chitinous armor with organic barbs, causing him to prevent and reflect the next player based damage instance. Stuns the target for 2.4 seconds. Lasts 4.5 seconds. Cooldown: 10

Vendetta
Become invisible for 35 seconds, increasing movement speed. Deals 80 backstab damage.