Description

Kardel Sharpeye is a testament to his name and race. Using only his finely honed skills of marksmanship and his trusty rifle, he sytematically destroys his opponents from afar. Taking great care to aim for the most vulnerable of areas, he is capable of severely injuring an opponent, and with a little extra time, has been known to simply dispose of an enemy in a single shot. His rifle is equipped with a secondary barrel, capable of launching a short burst of shrapnel at close range, causing massive damage. Strength - 16 + 1.7 Agility - 21 + 2.9 Intelligence - 15 + 2.6 Learns Take Aim, Headshot, Shrapnel, and Assassinate. Attack range of 550. Movement speed of 290.

Abilities

  1. Shrapnel

    Fires a ball full of shrapnel into the air. which promptly explodes, showering the target area. Enemy units that walk in this area take 48 damage per second and are slowed by 30%. Deals 30% damage to buildings. Shrapnel lasts for 8 seconds. Cooldown: 15

  2. Headshot

    40% of the time, Kardel deals 60 bonus damage and stuns for .2 seconds.

  3. Take Aim

    Kardel uses his dwarf engineering skills to make modifications to his rifle, enhancing the range of his rifle by 260.

  4. Assassinate

    Throws a magical hammer at a target enemy unit, dealing <ANsb,DataA4> damage and stunning the target for <ANsb,Dur4> seconds.