Description
The by-product of Goblin technological weapon research during the old War, Rattletrap the Clockwerk Goblin was shut away into storage for countless decades until the Sentinel found and reactivated him. Combat-wise, this goblin's capabilities know few bounds; his body is stocked with a huge array of armaments that destroy targets both near and far with ease. His trademark wrench can even extend itself like a grappling hook, allowing him to pick off individual targets with pin-point accuracy. Strength - 24 + 2.4 Agility - 13 + 1.2 Intelligence - 17 + 1.3 Learns Battery Assault, Power Cog, Rocket Flare, and Hookshot. Attack range of 128 (melee). Movement speed of 315.
Abilities

Battery Assault
Discharges high-powered shrapnel from openings in Rattletrap’s clockwork upon a random target within 275 range of him, dealing 75 damage and ministunning per 0.75 second interval. Lasts 10.5 seconds. Cooldown: 20

Power Cog
The Clockwerk Goblin ejects pieces of inner core to form a circular barrier around himself, trapping nearby units in with him. These cogs require 3 attacks from an enemy to be destroyed before their expiration time. If an enemy unit with mana goes near an element from the outside it gets shocked and knocked back, taking 150 damage and losing 150 mana. Lasts 6 seconds. Cooldown: 15

Rocket Flare
Fires a fast moving missile at a target area on the map, revealing the targeted area for 10 seconds. Upon impact it deals 200 damage to enemy units in the 575 AOE explosion. Cooldown: 14

Hookshot
Fires a meat hook at a unit or location. The hook will snag the first target it encounters. Deals 400 damage with a range of 1000. Cooldown: 14 seconds.