Description
A disciple of Mithras, the God of Chaos, Nessaj has utilized the powers bestowed upon him to further the cause of Chaos and Evil. He stands opposed with all his might against the powers of Order and Good. He uses his ability to call upon chaotic energy to damage and stun an enemy for a random length of time in conjunction with his power to rip holes in space to instantly strike down all that stand against him. His powers culminate into the terrifying Phantasm, creating avatars of himself who do full damage to all those who oppose him, confusing the battlefield and wreaking havoc amongst the forces of Good. Strength - 20 + 2.9 Agility - 14 + 2.1 Intelligence - 16 + 1.2 Learns Critical Strike, Reality Rift, Chaos Bolt, and Phantasm. Attack range of 128 (melee). Movement speed of 325.
Abilities

Chaos Bolt
Throws a mysterious energy at an enemy, stunning for a random amount of time between 2-4 seconds. Deals random damage between 100 and 275. Cooldown: 10

Reality Rift
The Chaos Knight rips open the fabric of time and space and draws himself and his victim closer to each other. The Chaos Knight may bring any illusions or phantasms of himself along through the rift of reality. Travelling through this rift will enhance the Chaos Knights damage by 100 for one hit. Cooldown: 6

Critical Strike
Gives an 10% chance of dealing 3 times damage on an attack.

Phantasm
The Chaos Knight summons 3 copies of himself from an alternate dimension. They deal full damage, but takes twice normal damage. Lasts 24 seconds. Cooldown: 140