Description

A wandering vagrant of the Mok'nathal, the fabled half orc-half ogres of legend, Rexxar and his mighty blades have joined the cause of the Sentinel to better protect the natural world around him. A friend of beasts, Rexxar flails and tears at his enemies with unsettling savagery, even going as far as hurling his axes in the manner of boomerangs at his enemies to better his chances at victory. Truly a warrior of the living planet that thrives around him, the Beastmaster is an ally to be counted on when he is needed the most. Strength - 23 + 2.2 Agility - 18 + 1.6 Intelligence - 16 + 1.9 Learns Wild Axes, Inner Beast, Call of the Wild, and Primal Roar. Attack range of 128 (melee). Movement speed of 310.

Abilities

  1. Wild Axes

    Hurls two axes that intersect and return to him. Each axe deals 180 damage to units that it collides with, and can only damage each unit once. Cooldown: 13 seconds.

  2. Call of the Wild

    Calls upon the aid of a Greater Hawk and a Greater Quilbeast (has 35% speed reduction poison attack and improved magic resistance). 60 second duration. Cooldown: 40

  3. Inner Beast

    Passively increases nearby friendly units' attack speed by 40%.

  4. Primal Roar

    The Beastmaster looses a deafening roar which deals 300 damage and stuns its target for 4 seconds. Enemy units near the roar wave take 300 damage and have their movement speed and attack rate reduced for 4 seconds. Due to the force of the roar, all units between the Beastmaster and his prey are shoved aside, creating an open path. Cooldown: 70 Scepter Upgradeable: Improves cooldown and cast range.