Description
Having enlisted under the ranks of the Sentinel for mere personal gain, the Alchemist's quest for amassing wealth to fund his research is a tireless and relentless one. Both sadistic and cruel in his methods, this heartless Goblin cares not for the means he must resort to for a sizeable bounty. Whether he chooses to paralyze his foes with toxic concoctions or drench them in corrosive acids, Razzil Darkbrew remains steadfast in his calm, calculated approach, despite their constant wails of agony. Though notoriously famed to be inhumane and savage in his actions, he succeeds in crippling the mighty Scourge with the vilest of elixirs. Strength - 25 + 1.8 Agility - 11 + 1.2 Intelligence - 25 + 1.8 Learns Acid Spray, Unstable Concoction, Goblin’s Greed and Chemical Rage. Attack range of 128 (melee). Movement speed of 295.
Abilities

Acid Spray
Releases potent acid around a target area, dampening it with toxins and causing enemies who tread upon it to take 32 physical damage per second and have their armor reduced by 6 as long as they remain. Acid lasts 16 seconds. Cooldown: 22 seconds.

Unstable Concoction
Razzil brews up an unstable concoction that he can throw at an enemy hero, to stun and deal damage. Once Razzil starts brewing, he can continue for up to 5 seconds. Each second of brewing will increase the potency of the concoction and make Razzil more red. After the 5 seconds, there is a small buffer window. If Razzil does not throw the concoction soon after it will blow up and Razzil himself will suffer as if he was hit by the concoction. Concoction can blow up mid air if fired too late. Deals up to 340 damage and stuns for up to 4 seconds. Can only target heroes. Cooldown: 16

Goblin's Greed
The greedy Goblin converts the creep's corpse into 8 extra gold on each enemy that he kills. An extra 2 gold for each kill you made in the last 20 seconds. 26 bonus gold cap.

Chemical Rage
The Alchemist causes his Ogre to enter a chemically induced rage reducing base attack cooldown to 1.15, increasing hitpoints by 900 and increasing regeneration. Gives +60 movement speed. Cooldown: 45 seconds.